Sharp3D.Math Resurected on CodePlex
Although it has been practically dead for a long time, I’ve recently decided to resurect my open-source C# math library.
Up until yesterday, the project’s home at Codeplex only contained the last release’s (1.1.3) source and binaries which I developed long time ago on .NET 1.1.
Yesterday I’ve uploaded to the source control the new code based I have started to work on using .NET 2.0 and generics.
I will try to keep the sources updated and fix the occasional bugs I get (which I usually recieve via email which is less comfortable than using CodePlex for tracking).
As always, any contribution is appreciated…